Google is working to make more use of stadia, a cloud gaming service. Accordingly, the company unearths technically complex aspects of Stadia, starting with the installation of controllers.
Google Stadia aims for simplicity
Since the start of the service, Google has created a Stadia developer blog to announce features, programs, new tools, and partnerships. In its decision, the firm said it now aims to bring simplicity to a world of complexities for end users. Accordingly, Stadia will use its team to address the technical aspects of the cloud gaming service platform.
The first example of Google’s work on the Stadia developer blog was to transfer the installation of the Stadia controller to the mobile app with Flutter. Because while installing the Stadia controller may seem like a relatively simple process, it can be confusing for the user to turn on the controller, find the controller using the Stadia mobile app, connect it to the device via Bluetooth, and send Wi-Fi credentials.
Of course, given that there are thousands of different phones and Wi-Fi routers, the conditions may not always be in the same direction. Possible technical failures can also result in impairment with the signal noise and power of Wi-Fi and Bluetooth Low Energy (BLE). In addition, a user’s phone can have an unreliable antenna or a weak battery controller. A user can turn off Bluetooth during setup. Or there may be a mandatory software update that is not installed correctly on the controller. In all these problems, the developer team is rushing to help.
Google, on the other hand, stated that the concepts of accuracy and approachability, as well as reliability, are other issues that the developer team has in mind.