Facebook has announced its wearable smart wristband, a new technology it is working on. He recently added a new one alongside the state-of-the-art products he introduced. The most important feature is that it can detect nerve activity that controls your hands and fingers. In this way, it can detect your movements in advance and transfer them to the computer environment. The design is planned to enable new types of human-computer interaction.
The wristband, which acts as a kind of electromyography device, translates nerve signals into digital commands. When you’re on your wrist, whether you’re wearing a VR headset or interacting with the real world, simply tap your fingers into the gap to control virtual inputs. You can also train the wristband so your fingers can feel what to do. This allows you to transfer the actions you want to take to the virtual environment, even when your hands are completely still.
The bracelet doesn’t have a name yet. Therefore, it is currently considered only a concept. There are different versions of the wristband with tactile feedback. Bosworth says it will take five to 10 years for this technology to become widespread.
The purpose of all these studies is actually to address a lack of virtual reality. This deficiency is expressed as follows. “When you put on a VR headset, your hands disappear completely. You can play games or grasp virtual objects by taking a pair of controllers. But on the other hand, you lose the ability to take notes or draw precisely.”
Bosworth says Facebook has visions for this wristband technology beyond AR and VR. “You won’t have to physically write or use a mouse. You will have access to an interface that allows you to perform your operations without touching. You will use this technology everywhere.” The keyboard is the best concrete example of this. This will be another way to enter virtual reality, except that you can carry the wrist computer with you everywhere, he said.
Facebook showed a player wearing an ankle device in a virtual demo earlier this week. In this demo, the player was moving the character in the game without moving his fingers at all. Here’s how Bosworth sums it up. “This technology actually transmits signals to the device that will move the thumb of the mind. In this way, the wristband predicts this movement through the nerve. Thus, the process is carried out concretely without even moving the finger. Demos like this are actually examples of the transition to mind-reading technology,” he summarized.
Researchers say there is still much work to be done in using EMG sensors as virtual input devices. They say sensitivity is a big challenge. The nerves, arms and wrist shapes of each person are different, so it will take time to use this technology in a stable way, said Chris Harrison, director of the Human-Computer Interaction Laboratory.
Facebook, meanwhile, did not provide any details about the wristband’s release date. Therefore, we have no choice but to wait for developments at this time. We will be looking forward to the innovations that this technology will bring.