Ubisoft Apologizes for Anti-Disability Language Used in Assassin’s Creed Valhalla


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Courtney Craven, the owner of a game site, stated that a character in Assassin’s Creed Valhalla used a discriminatory language in the description. After Craven’s statement, an apology came from Ubisoft.

We see that the new generation consoles are starting to hit the markets. Xbox Series X / S; PS5, on the other hand, made its debut in the USA and some limited countries, although not in our country for now. With the release of new generation consoles, we saw that many games were released. One of these games, Assassins Creed Valhalla, produced by Ubisoft, has received positive reviews in general, but a character’s description of a character has caused reactions.

Courtney Craven, founder of a game site Can I Play That ?, revealed a statement about the game that might be troubling. In a statement in the description of the character named Eorforwine in the game, it is stated that our burning character is afraid of showing his damaged face and therefore he quenches his anger with outbursts of violence.

The way the character is described is wrong

Ubisoft apologizes and says the problem will be resolved

After this incident brought to the agenda by Craven, a statement came from Ubsifot. Ubisoft, who returned to Craven from Assassin’s Creed’s official Twitter account,

Since it is a story-based game in general, Ubisoft, which may encounter problems in dialogues, encountered similar problems in previous games and tried to solve it quickly.

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